Where is overseer gorthak location
Satyr Slaying! Sentinel Standard Care Package. Tell No One! The Ancient Statuettes. The Ashenvale Hunt. The Branch of Cenarius. The Caravan Road. The Carevin Family. The Hunt Completed. The Ruins of Stardust. The Scythe of Elune. They're Out There!
Thinning the To Dinah, at Once! To The Ramparts! To the Rescue! Travel to Astranaar. Trek to Ashenvale. Tip: if rogue: try not to use any talents without getting at least 3 combo points first. Comment by terylbrat42 He has a minute respawn time. Comment by Thottbot He's sitting in a stone hut up the hill on the south side of the Warsong Lumber Camp "castle" gates not inside the gated area.
The prison is on the north side of the gates for reference. Comment by Thottbot He's guarded by one shaman. Comment by Thottbot Building is located at 88,59 He is inside, upstairs. If you have the ability to stealth, shaman at the bottom doesn't aggro. Comment by Thottbot you can find him in the small building to the right of the Largest building in the warsong lumber camp. Comment by Thottbot Go to the right of the gate that has a grunt on each side of it.
It's a small building on a hill, and there is a roaming shaman, you can kill her if you'd like but if you wait she'll go away to where you can sneak by. The enterance to the small building is on the right of the building. There is a shaman right inside that you can kill without agroing Gorthak.
Once the shaman is dead, just head up the small flight of stairs and kill him, he is a lvl Starts 1. Ends 2. Objective of 2. Abilities 2.
Outfit 5. Comments New! Screenshots New! Warsong Lumber. Waist Cloth. Shoulders Leather. Back Cloth. Feet Mail. Legs Cloth. Feet Leather. Chest Leather. Chest Mail. Legs Mail. Waist Mail. Shoulders Mail. Hands Cloth. Shoulders Cloth. Chest Cloth. Wrists Leather. Hands Leather. Be careful around Peons. Overseer Gorthak is in the small building south of the fence that contains the stronghold.
Finish both quests and head back. Forest Song is just a little to the north from here. Turn in your quests, but don't hearth back to Astranaar yet unless you're done for the day. Quests completed: Vile Satyr! Dryads in Danger! From Forest Song head northwest, above Satyrnaar, into Xavian. The satyrs here perform a full heal when they get low on health, but it has about a six-second cast time, so it's easily prevented.
What is not so easily prevented is the adds you often get here from respawns and from spellcasters that refuse to come to you. As you clear your way toward the river, you should find Anilla is in the center of the encampment. Her dying wish is for you to reclaim the Branch of Cenarius from Geltharis.
North of Anilla, you will find a small enclave that contains Geltharis and possibly a rare spawn, Prince Raze. Do your best to get Geltharis solo; he single-pulls easier than one might think. Loot and scoot back to Forest Song, and then hearth back to Astranaar. Go back to the moonwell one more time. Shael'dryn will take the Iron Pommel from you and put the rod back together, but you need to energize it.
As you are running out of the moonwell area, figuratively put your hand on the left wall and follow it south, east, north, east, and then up a small path to the shrine above Raynewood Retreat where you need to recharge the rod.
Retrace your steps back to the moonwell to show her. Run east out to the northern road. Feel free to cut through Raynewood Retreat. Go ALL the way north to the border of Felwood, and then turn left off the road. There should be a ridge going up into the western hills to an area called The Howling Vale, filled with worgen. Clear your way past them into the main area.
There are two clickable objects in the Vale, but the one we are interested in is the Tome of Melthandris on the left. If you move quickly, you can avoid most of the respawn on the way back out. Run back down the road a little, and find your way into Night Run again. The entrance is off the east side of the road about a third of the way toward the main road. Make one full sweep through the satyrs, killing them all for their horns, and continue east out the other side.
Xavian is at the mouth of the rivers, or if you prefer you can stay further south and go into Satyrnaar. But make your way to Forest Song, stopping to kill enough satyrs to get your 16 horns. Speak with Melyria Frostshadow in the warrior's terrace. She will give you a key to check out Velinde's possessions in the sentinel bunkhouse, which is on the south side of town. Look for signs on the second floor of buildings on the outer edge of the city.
Thanks to the wonders of Night Elven architecture, that area can only be reached by taking the bridge over to it from the building across the street. Check the chest in the bunkhouse and head back to Melyria. She will have you head for Ratchet, which is what we will do when we are completely finished with Ashenvale.
While you're in that area, if you're a Night Elf or Draenei, you will want to do one other things before returning to Ashenvale, and that is pick up your mount. Draenei will have to travel to the area outside of Exodar. Head back to the moonwell and speak with Shael'dryn.
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